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Segway Monkey

This was my first 3D game project: an infinite runner built for Raspberry Pi. The focus was on 3D rendering, terrain generation, and Phong shading in C++.

  • 3D rendering
  • Terrain generation
  • Phong shading
  • Gameplay systems
Segway Monkey preview

Project Details

Language: C++
Engine: Custom C++ Engine
Team size: Solo
Duration: 8 Weeks
Key responsibilities:
  • 3D rendering
  • Phong shading
  • Level generation
  • Terrain generation
  • Gameplay systems

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Technical implementation

This section is still under construction. A detailed technical breakdown will be added soon.