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Stubborn Tomato

Play as a tomato that absolutely does NOT want to be cut. Roll around while the chefs knife comes crashing down around you.

  • Unity
  • Player controller
  • Attack system
  • Sound implementation
Play now on itch

Project Details

Language: C#
Engine: Unity
Team size: 1
Duration: 7 hours
Key responsibilities:
  • Everything

Mini Jame Gam #59

This game was made for a mini game jam called Mini Jame Gam #59. And it was actually my first finished game made in Unity. I had done a few projects before but never finished one. So, I thought a game jam would be the perfect way to change that track-record. Which was a good idea, because I managed to finish the game in about 7 hours.

The theme of the jam was "Immortal" with a special object "Tomato". This was revealed at the start of the jam, and I immediately had the idea of a rolling tomato trying not to get cut. However, the first 2 days of the jam I was busy with other things, so I only had about 7 hours to actually make the game. This was definitely a challenge and some features had to be cut out the game. But it was a good exercise in time management and prioritization.